About David Woodland

RESUME

 

Pacific Rim 2  Uprising – Maelstrom Productions – 25m Translight painting – concept artist- matte painter.

The legend Of the sun and Moon – Draw and Shoot Films – China, Character designer

Lego Ninjago MovieMaelstrom productions – concept artist.

Resident Evil – the final ChapterMrX Toronto – concept artist.

ThorDigital Domain Vancouver-concept artist/senior matte painter.

Resident Evil RetributionMr X Inc. Toronto-concept artist/senior matte painter

Kingdom of HeavenDouble Negative UK-senior matte painter

Moulin RougeAnimal Logic Australia-animator/concept artist/3D supervisor

Lord of the RingsThe Fellowship of the Ring – Animal Logic Australia – art director/3d supervisor

Happy FeetAnimal Logic Australia-additional art director

Wolverine-Rising Sun Pictures Australia-concept artist

The Painted VeilFuel international Australia-concept artist/senior matte painter

KnowingAnimal Logic Australia-concept artist/lead matte painter

How to train your Dragon-International Arena productionSpinifex Australia-concept artist/matte painter

Paradise LostOwen Patterson Production Designer– concept artist production design

Legend of the Guardians: The Owls of GaHooleAnimal Logic Australia-senior matte painter

AustraliaRising Sun Pictures Australia-art director/lead matte painter

Spirit-Rising Sun Pictures Australia-concept artist/matte painter

SpeedracerRising Sun Pictures-Australia-concept artist/matte painter

Rome HBO seriesThe Senate VFX UK -senior matte painter

The SapphiresMethod Studios Australia-concept artist

ValiantVanguard Animation Studios UK-senior matte painter

Doom-Double Negative UK- senior matte painter

SBS Tour De FranceProdigy Australia-concept artist/matte painter

Kaiser Permanente Emerald CitiesAnimal Logic Australia-lead matte painter

Chevy Silverardo Apocalypse SuperbowlMethod Studios Australia-concept artist/matte painter

Guinness EvolutionFramestore UK-concept artist /matte painter

Tooheys Nocturnal MigrationAlt VFX Australia-concept artist/matte painter

Tiger Beer-Singapore-Fuel international Australiaconcept artist/matte painter

Nintendo-Metroid Fusion-Animal Logic Australia-art direction/concept artist

Nissan Murano-Fuel international Australiamatte painter

BaitMethod Studios Australia-concept artist/matte painter

Few Best MenMethod Studios Australia-concept artist/matte painter

Media Articles


 

The VFX behind the making of the feature film THOR

THOR: Eric FernandesCG Supervisor, Digital Domain

Posted by Vincent Frei

 

What were your references for Jotunheim?

As with any film we looked at a ton of reference, from Mayan/Inca pyramid designs to Gothic architecture reminiscent of bombed out churches and other structures in World War II. We looked at anything that evoked primitive yet powerful societies, as well as reference of cities that have decayed over time. Additionally we had some very talented concept artists on the film, and our matte painters David Woodland and Mat Gilson did a lot of concept art to establish the look of the world along with Claas Henke. It was a very collaborative process with director Kenneth Branagh and all of the folks at Marvel, which was a lot of fun for us. They gave us a lot of leeway to pitch ideas and concepts to them and really treated us as a partner in helping to design the world and figure out what worked and what didnt work in the context of the story.

 

Cinefex 89 Lord Of The Rings-The Fellowship of the Ring

Publisher-Don Shay, Article Jody Duncan

 

The final vision was a complex 3D composite awarded to Animal Logic, which assembled the photographic elements of a large mill-turned factory miniature-designed by John Howe-and matte painted backgrounds.

David Woodland designed the look of the water filled vision bowl viewing plane- the most complicated thing about it was trying to make it look watery and still get us into the Hobbiton scene’, noted Chris Godfrey.

http://www.cinefex.com/backissues/issue89.htm

 

Interview on ‘The Making of Moulin Rouge’, Moulin Rouge by director Baz Luhrman (DVD)

Animal Logic Film

 

THOR (2011) : Alternate Weapon & Armor Designs For The Frost Giants Of Jotunheim

Article ComicBookMovie.com. By nailbiter111 -12/12/2013


“Matte painter and concept artist, David Woodland (Woody), helped design the look of the Frost Giants of Jotunheim for Kenneth Branagh’s 2011 film, Thor. The designs focus on the creatures body markings, weapons, and armor. Also, some concepts for the Bifrost.”